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What changed in Roblox Corporation's latest annual report

In the year ended 31 Dec 2025, Roblox Corporation's revenue rose 35.8% to USD 4.89bn, from USD 3.60bn; shareholders' equity rose 78.1% to USD 394.48m, from USD 221.45m; cash and cash equivalents rose 69.4% to USD 1.21bn, from USD 711.68m.

Year ended 31 Dec 2025. Source: 10-K filed 11 Feb 2026, read it on SEC EDGAR.

USD 3.60bn to USD 4.89bn

Revenue, up 35.8% year on year

The figures, year on year

Annual figures as reported to the SEC, in US dollars. Changes are calculated from the two values.
ItemYear beforeLatest yearChange
Revenue3.60bn4.89bnUp 35.8%
Net income-935.38m-1.07bnNot comparable
Total assets7.18bn9.56bnUp 33.2%
Total liabilities6.97bn9.18bnUp 31.8%
Long-term debt1.01bn993.10mDown 1.3%
Cash and cash equivalents711.68m1.21bnUp 69.4%
Shareholders' equity221.45m394.48mUp 78.1%

Questions people ask

Did Roblox Corporation's revenue grow last year?

Revenue grew 35.8%, from USD 3.60bn to USD 4.89bn in the year ended 31 Dec 2025.

Is Roblox Corporation profitable?

Not in its latest year: it reported a net loss of USD 1.07bn in the year ended 31 Dec 2025. The year before: a net loss of USD 935.38m.

How much cash and debt does Roblox Corporation have?

At its latest year end (31 Dec 2025), Roblox Corporation reported cash and cash equivalents of USD 1.21bn and long-term debt of USD 993.10m.

Where do these numbers come from?

From Roblox Corporation's own annual filings with the SEC. Each change is calculated from the reported figures; nothing is estimated.

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Roblox Corporation (RBLX) 10-K: what changed year on year | LYNORIQ Insights